Shogun

Set in Japan's Sengoku period, players become Daimyo competing for control. They expand domains and score points. Battles are resolved with a Cube Tower. The highest scorer becomes Shogun. Based on Wallenstein’s system., Jaar uitgave: 2006
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BGS000288
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Set in Japan's Sengoku period (1467-1573), players become Daimyo vying for control by taking actions to expand their domains and score points. Battles are resolved using a unique Cube Tower, and the Daimyo with the most points at game’s end becomes Shogun. Based on Wallenstein’s system.
Korte omschrijving:
Set in Japan's Sengoku period, players become Daimyo competing for control. They expand domains and score points. Battles are resolved with a Cube Tower. The highest scorer becomes Shogun. Based on Wallenstein’s system.
Jaar uitgave
:
2006
Minimum aantal spelers
:
3
Maximum aantal spelers
:
5
Minimum leeftijd
:
12
Speelduur
:
120
Speltype
:
  • Strategy
Spelvorm
:
  • Competitive
Campagne?
:
  • No