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Seeland is set in the Netherlands during its 17th-century golden era, where players act as respected burghers involved in land reclamation by expanding territory from the sea. The game involves a board with a scoring track, a rondel for gathering tiles, and a land area for placing tiles to score points based on their adjacency to windmills. Players aim to optimize their tile placements to maximize scores, with the game ending when the supply of certain tiles runs out.
Korte omschrijving:
Seeland is a game set in 17th-century Netherlands where players expand land from the sea. They place tiles near windmills to score points and race to optimize their territory before tiles run out.