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Perikles, designed by Martin Wallace, is a game where players take on the roles of noble families vying for leadership in six ancient Greek city-states. The game unfolds in two phases: first, players compete for area control and elections, then utilize armies to engage in battles. Its unique gameplay combines elements of area control and military strategy, inspired by Euro-style wargames.
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Perikles, by Martin Wallace, is a game where players lead noble families in six ancient Greek city-states. It features two phases: area control and elections, followed by battles with armies. The game combines area control and military strategy.