Lege Winkelwagen
Golem is a strategy game by Simone Luciani, Virginio Gigli, and Flaminia Brasini. Players act as rabbis in 16th-century Prague, creating golems to protect their people, while managing resources and student movements. The game features a 4-round structure, each with 7 phases, and involves actions like golem control and artifact creation, with players scoring points for various achievements.
Korte omschrijving:
Golem is a strategy game set in 16th-century Prague. Players act as rabbis creating golems to protect their people. They manage resources, control golems, create artifacts, and earn points each of the four rounds.