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In Edo, players take on the role of daimyo in mid-16th century Japan, aiming to please their shogun by using samurai to build castles and markets in and around Tokyo. Each player starts with five samurai, various resources, and action cards that dictate gameplay, involving resource collection, building, and strategic moves. The game concludes when a player reaches twelve points, with bonuses awarded for resources, and the highest scorer wins.
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In Edo, players act as daimyo in 16th-century Japan. They use samurai to build castles and markets around Tokyo, collecting resources, and making strategic moves. The game ends when a player reaches twelve points, and the highest score wins.