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Martin Wallace and Treefrog Games introduce Ankh-Morpork, a board game set in Terry Pratchett's Discworld, where players assume secret roles with unique victory conditions in a power struggle within the city following Lord Vetinari's disappearance. Play involves placing minions and buildings on a city map using 132 unique cards featuring famous Discworld characters. Bernard Pearson led a team to design the game's visual elements, and it is distributed by Mayfair Games in North America and Kosmos in Germany.
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Martin Wallace and Treefrog Games present Ankh-Morpork, a Discworld board game where players secretly have roles with unique goals in a city power struggle after Lord Vetinari's disappearance.