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Automobile is a 3-5 player game set in the early 20th-century U.S. auto industry, where players buy factories to produce vehicles of varying value from the 1893 Duryea onwards. Players must balance production and market demand, funding distributors and strategically setting prices. Special abilities from historical figures like Ford offer advantages. As new models enter the market, they hinder older ones and inefficient factories incur penalties. The player who best manages their car factories over 120-150 minutes wins.
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Automobile is a game for 3-5 players set in early 20th-century America. Players buy factories, produce vehicles, and manage market demand. Special abilities and market changes add strategic depth. The best manages wins.