Panier vide
The game consists of twelve hexagonal tiles featuring various terrains, and players start by setting up their tokens and choosing a player. Gameplay involves moving tokens, growing population, engaging in non-dice combat, drawing chance cards, and building cities, with the goal of earning Progress Points based on occupied terrain. After ten eras, players tally Victory Points from non-mountain territories and cities, with the highest scorer declared the winner.
Brève description:
Players set up tokens on twelve hex tiles with different terrains. They move tokens, grow populations, fight, draw chance cards, and build cities to earn Progress Points. After ten eras, the player with the most Victory Points wins.