Quo Vadis?

Reiner Knizia designed a negotiation game where players, as politicians, seek support from rivals to gain Senate seats. The game ends when five seats are filled, and the player with the highest prestige wins., Année de parution: 1992
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In a shift from his typical focus on complex calculations, Reiner Knizia created a negotiation game where players, as politicians, navigate committees and seek support from rivals to ascend to the Senate. Gaining prestige through backing opponents is essential, as the game ends when five Senate seats are filled, and only those with a politician in the Senate can win, with the highest prestige securing victory.
Brève description:
Reiner Knizia designed a negotiation game where players, as politicians, seek support from rivals to gain Senate seats. The game ends when five seats are filled, and the player with the highest prestige wins.
Année de parution
:
1992
Nombre minimum de joueurs
:
3
Nombre maximum de joueurs
:
5
Âge minimum
:
12
Temps de jeu
:
45
Type de jeu
:
  • Strategy
Forme de jeu
:
  • Competitive
Campagne?
:
  • No