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"Mosaic: A Story of Civilization" is a game designed by Glenn Drover that focuses on building a unique civilization by selecting actions to acquire civilization pillars. These pillars are crucial for developing new technologies and scoring. During the game, scoring cards are revealed, allowing players to earn points based on their civilization's dominance. The Kickstarter editions include solo rules, unlike the retail versions, and unfortunately, the editor failed to deliver what the backers paid for.
Brève description:
"Mosaic: A Story of Civilization" is a game by Glenn Drover where players build civilizations by choosing actions to acquire civilization pillars. Kickstarter editions include solo rules, unlike retail versions, but delivery issues occurred.