Panier vide
In 1300 A.D. Western Africa, the demand for goods like ivory in Europe leads to the establishment of trade routes, with camels as the main transport. In the game Caravan, players utilize their camels to deliver goods according to market demands while navigating actions like movement, picking up goods, and stealing from opponents. The game concludes once the last goods are drawn, with players scoring points based on the rarity of collected goods and demand markers, aiming for the highest total to win.
Brève description:
Caravan is a board game set in 1300 A.D. Western Africa. Players use camels to deliver goods, move, pick up items, or steal from opponents. The game ends when all goods are drawn. The highest score wins.