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In the late 6th century A.D., King Ethelbert of Kent designated Canterbury as his capital, where 2 to 4 players act as Saxon Lords tasked with developing the city. They must strategically use limited resources to establish essential services and build structures, progressing toward a peak prosperity. The player with the highest individual Prosperity at the game's conclusion, marked by the city reaching 300 Prosperity Points, is declared the winner.
Brève description:
In the late 6th century A.D., King Ethelbert of Kent made Canterbury his capital. Up to four players act as Saxon Lords, developing the city by managing resources, building structures, and increasing prosperity.