Aladdin's Dragons

After Keydom's success at Essen 1999, Hans im Glück created Aladdin's Dragons. Players secretly bid to collect treasures and artifacts, aiming to gather the most to win. It was named Game of the Year in 2001., Année de parution: 2000
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After the success of Richard Breese's Keydom at Essen 1999, Hans im Glück developed a new version: Aladdin's Dragons (Morgenland). In this game, players secretly bid to collect treasures and artifacts, aiming to gather the most artifacts to win. It won the Games Magazine Game of the Year award in 2001.
Brève description:
After Keydom's success at Essen 1999, Hans im Glück created Aladdin's Dragons. Players secretly bid to collect treasures and artifacts, aiming to gather the most to win. It was named Game of the Year in 2001.
Année de parution
:
2000
Nombre minimum de joueurs
:
3
Nombre maximum de joueurs
:
5
Âge minimum
:
10
Temps de jeu
:
90
Type de jeu
:
  • Family
Forme de jeu
:
  • Competitive
Campagne?
:
  • No