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In AD 1096, amidst the darkness of the era, King Sivolc envisions a grand gothic abbey to uplift his kingdom, spurred on by his encounter with master architect Elias. Players in "The King's Abbey" assume the roles of monks, managing resources and building structures to defend against challenges of the time, while earning prestige through accomplishments over seven rounds. The player with the highest prestige at the end claims victory!
Short description:
In AD 1096, King Sivolc dreams of building a grand gothic abbey with architect Elias's help. Players are monks managing resources and building structures over seven rounds to earn prestige. The highest prestige wins.