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As a Dream Sheep, your goal is to help your human fall asleep by jumping fences and avoiding Nightmares that could interrupt their dreams. On your turn, play a card to move around the circle and activate special effects, but beware of drawing a Nightmare card, as it could wake your human and cause you to score no points this round. How far will you go to prove you're the dreamiest sheep?
Short description:
Dream Sheep helps humans sleep by jumping fences and avoiding Nightmares. Play cards to move and activate effects. Drawing a Nightmare wakes the human and results in no points this round. How far will you go to prove you're the dreamiest sheep?