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The desert, a once-thriving habitat now turned barren, serves as the backdrop for the game Sand, designed by Ariel Di Costanzo and Javier Pelizzari and illustrated by Ernest Sala. Players become desert travelers, delivering goods across the arid landscape, while nurturing plants to revive hope in this desolate place. With a focus on pick-up-and-deliver mechanics, the game can accommodate solo play or groups of up to four, aiming for maximum gold after six rounds.
Short description:
Sand is a game set in a barren desert where players deliver goods and cultivate plants to bring hope back to the land. It supports solo or up to four players and aims for maximum gold after six rounds.