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In 982, Viking jarl Erik the Red sailed from Iceland and discovered a new land, which he named Graenaland. Four years later, colonists founded settlements there, fostering competition and cooperation among jarls over resource distribution. Players must navigate alliances and trust, as resources are produced by tiles rather than villages, leading to strategic decisions on whether to collaborate or compete for votes while adjusting to varying role dynamics and resource uncertainties.
Short description:
In 982, Viking Erik the Red discovered Graenaland. Settlements were founded, creating competition and cooperation among jarls. Players navigate alliances, trust, and resource management to win.