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At Evil Corp., we've spent 666 generations mastering the art of terrifying human villages. Each year, our managers recruit teams of monsters to compete in a seminar, vying for the title of best scarer. The first player or team to control their second village will be crowned the new CEO, prompting strategic choices regarding monster placement and actions for maximum terror.
Short description:
Evil Corp. has trained monsters for 666 generations to terrify villages. Teams compete annually to control villages and become CEO by making strategic placement and terror moves.