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In DIG, players embody dogs that navigate the Yard to dig up bones and efficiently return them to the corresponding Dog Bowls for points. Each game features a scoring system based on the distance of the bowls from the Dog House and a unique "Leap Frog" mechanic, which dynamically affects bowl and bone accessibility. Players can move, dig, and drop bones, with scoring determined at the end when only bowls remain.
Short description:
In DIG, players control dogs who dig up bones in the Yard and return them to matching Dog Bowls for points. The game features a scoring system based on bowl placement and a "Leap Frog" mechanic that affects accessibility.