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CloudAge, by Alexander Pfister and Arno Steinwender, is a strategy game for 1-4 players set in a dark, dystopian world devastated by environmental disaster. Players pilot airships across a barren landscape, gathering resources, upgrading ships, and battling militias using an innovative sleeving mechanism. Combining engine-building, deck-building, and resource management, the game features a campaign with evolving story chapters and standalone scenarios.
Short description:
CloudAge is a strategy game for 1-4 players set in a dystopian world. Players pilot airships, gather resources, upgrade ships, and battle militias using an innovative sleeving system.